Browse Items (319 total)

Screenshot 2025-05-04 115043.png
Recreation of the world map- following migration paths using materials such as circuit boards, speakers, electrical wires and fittings, sound component.

Nature.jpg
In "Nature?", Marta de Menezes intervenes in the development of live butterflies to create unique wing patterns never before seen in nature. By manipulating the growth process without altering the butterflies' genes or introducing artificial…

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image_of_chalkboard_filled_with_physics.jpg
Part of Alejandro Guijarro's Momentum series, in which the artist photographs blackboards used by physicists.

subnautica_gameplay_screenshot.jpg
Subnautica is an underwater adventure story game. The screenshot shows the character's view while swimming through a small seaweed forest. Several meters to the left monitor the character's health, hunger, thirst, and remaining oxygen.

Wheatfield—A Confrontation.jpg
In 1982, Agnes Denes created "Wheatfield—A Confrontation," a temporary artwork in which she planted and harvested a two-acre field of golden wheat on a landfill in Lower Manhattan, near Wall Street and the World Trade Center. This unexpected…

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Revival Field.jpg
"Revival Field" is an ongoing environmental art project by Mel Chin. It uses phytoremediation, a process that employs plants to extract pollutants from contaminated soil. Chin designs these fields, often in geometric patterns, to be both functional…

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citiesskylines_gameplay_screenshot.jpg
Cities: Skylines is a city-builder simulation game. This screenshot overlooks the player's coastal city. The buildings are connected by streets and railways. At the bottom of the screen are various options to construct, modify, or demolish parts of…

Caddisfly Larvae.jpg
This is an ongoing artistic project by Hubert Duprat where he collaborates with caddisfly larvae. These aquatic insect larvae naturally build protective cases around themselves using materials from their environment. Duprat removes the larvae from…

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Silueta Series.jpg
"Silueta Series" is a body of work by Ana Mendieta created primarily between 1973 and 1980. It involves a series of earth-body works where Mendieta shaped her silhouette or the outline of a female form in natural landscapes. She used various…

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gettingoverit_gameplay_screenshot.jpg
Getting Over It with Bennett Foddy is a platforming game. In this screenshot, the character is a shirtless man in a cauldron holding a sledgehammer. The character is climbing up a mountain using only the sledgehammer.
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